Following my review of Snowpiercer, I originally intended to write a post discussing the film's very striking costumes. But after looking back at some photos and clips, I was struck by how much more I wanted to learn about the process behind this film's visual design. Each section of the train had such a strong theme (filth and poverty in Tail Section; delusionally wholesome springtime pastels in the school car; opulence and luxury towards the front of the train), but nevertheless felt grounded in reality.
Happily, costume designer Catherine George agreed to an interview about her work on the film. She discussed the inspiration behind Snowpiercer's most memorable costumes, and what it was like to work with director Bong Joon-Ho and a cast including Chris Evans and Tilda Swinton.
Happily, costume designer Catherine George agreed to an interview about her work on the film. She discussed the inspiration behind Snowpiercer's most memorable costumes, and what it was like to work with director Bong Joon-Ho and a cast including Chris Evans and Tilda Swinton.
HelloTailor: To begin with, how did first you get involved with Snowpiercer? The combination of Korean and English-language production made me curious about how you came to work on the film.
Catherine George: Director Bong had seen We Need To Talk About Kevin at Cannes in 2011, when he was on the jury, and he liked how the costumes looked. They sent me the script a couple of months later and I Skyped with Bong and and his producer Dooho because they were already in Prague prepping [for Snowpiercer]. Before I knew it, I was on a plane to Prague. Bong also met with Tilda Swinton at Cannes as they were both fans of each other’s work, and he decided to cast her as Mason -- a role that was originally written as a man.
[You can read more about the costumes of We Need To Talk About Kevin in this article by Clothes On Film.]
[You can read more about the costumes of We Need To Talk About Kevin in this article by Clothes On Film.]
HelloTailor: How much did you consider the idea of finite resources onboard the train? In the Tail Section, people were wearing whatever rags they had left after 17 years. I was wondering what kind of thought went into the idea of a world where you can't really obtain new materials for new clothes. Was this a major concern when you were designing the overall look of each train car?
CG: Yes, we talked a lot about how long the passengers had been on the train, where they’d come from, what random materials they would use to fashion practical clothing. In the Tail Section, the aging and distressing was quite heavy and their clothes were made of different parts of garments pieced together. They had to improvise with whatever materials they could find. Curtis' coat had layer upon layer of repairs.
The character Painter wore a poncho made from old moving blankets. He also wore a helmet with a lantern left over from the train utility-wear, to enable him to draw in his cage at night.