Unordered List

Showing posts with label alien. Show all posts
Showing posts with label alien. Show all posts

Saturday, 11 August 2012

Links post: Test footage from Alien, jewellery by Salvador Dali, behind-the-scenes photos from The Hollow Crown, and more.

Alien: Test footage of the original xenomorph actor in Alien, Bolaj Badejo, has surfaced on youtube. A while ago one of my friends said that one of the good things about Prometheus was the fact that Ridley Scott could now afford to do something "better" than just have a really tall skinny guy wearing an alien costume, and I was like WASH YOUR MOUTH OUT. "Necessity is the mother of invention" is like the first commandment of movie costuming and special effects, and most of cinema's most impressive and sneaky tricks have been invented by people working on comparatively low-budget movies like Alien. In my opinion that tall skinny guy in an alien costume is still as creepy as all get-out, and certainly better than most CGI monsters up until very recent times.  

Dali jewellery, 1950. From How To Be A Retronaut.

Kehinde Wiley. This artist paints strikingly intense, colourful portraits -- his homepage can be found here. I love the mixture of very modern contemporary models and this almost glowing, Renaissance-era background in some of the portraits.

Wednesday, 13 June 2012

Prometheus: Proof that epic sci-fi doesn't belong in the Alien franchise.

Previously: Disturbing viral marketing for Prometheus: Happy birthday David, from Weyland Industries.

My feelings about Prometheus are very mixed. As a grown-up sci-fi blockbuster movie, it was excellent, albeit a little cumbersome at times, but as a prequel to Alien it really didn't seem to know what it was doing. The pre-movie marketing included a lot of extra information on the extended universe -- a timeline of Weyland Industries' technological developments; background on Michael Fassbender's android character David; an in-character TED lecture from the fictional billionaire Peter Weyland -- but the film itself included very little of that worldbuilding, and not in the sparsely-written, isolated sense of Alien. Compared to the fast-paced thriller tone of the film as a whole, the reoccuring themes of religious belief and creationism seemed clumsy and out-of-place.
I feel like Prometheus must be a very different film to people who have no previous experience of the Alien franchise. Aside from the handful of lines that were objectively clunky, my main problem with this film lies in the way it relates to the Alien franchise, particularly Alien itself. Each of the Alien movies is different: The first is a slow-build horror movie, the second is a military adventure story, the third (in addition to being a total mess) is an action thriller set in a prison, and Alien Resurrection is a sci-fi blockbuster. The one theme that all four of these movies share is that shadowy, distant corporations control the characters' lives without them knowing it, and are happy to kill the worker ants in the name of profit. They tried to include this theme in Prometheus, but in terms of internal consistency within the premise of the mission (to explore an alien moon for signs of life) it didn't make a hell of a lot of sense.

Sunday, 4 March 2012

The costumes of Alien. Part 2: Space suits, retrofuturism, and Prometheus.

Previously: The costumes of Alien. Part 1: Uniforms and characterisation.

People often use the phrase "space truckers" in relation to Alien, which amuses me because from the appearance of the Nostromo and its crew, it seems like Weyland-Yutani ("The Company") is actively trying to combat that image. The aesthetic of Alien was a purposeful step away from the gleaming consoles of Star Trek and other classic space adventures, with most of the action taking place against a backdrop of murky, dripping corridors and the functional and battered interior of the Nostromo's control rooms. But there are several indicators that originally, Weyland-Yutani's preferred image was that of the sparklingly clean, iPod-like spaceship. Rooms that don't see much active use, such as the medical bay and the hypersleep pods, are still pristine, even while the engine rooms look like a sewer and the control room is literally held together with gaffer-tape.
The medical bay of the Nostromo.
When the crew wakes up they're all wearing the same perfectly-laundered utilitarian white underwear, the baseline of clean uniformity The Company would most likely prefer them to retain throughout their careers. Once upon a time the rest of the characters' uniforms would have been just as clean and white, but while the hypersleep pods and medical bay are clean from lack of use, the Company evidently doesn't care enough about the condition of its employees' main workspaces to make sure the less photogenic areas of the ship are well-maintained. 

Saturday, 3 March 2012

The costumes of Alien. Part 1: Uniforms and characterisation.

It took me until the ripe old age of 22 to see Alien, mostly because my mother warned me for years that it was the Most Terrifying Film Ever and should be avoided at all costs. Having seen it I can now verify that it's pretty scary but not, you know, lethally so. Puzzled, I asked my mother to elaborate on her experiences, and very quickly everything became clear. After leaving school she more or less ran away to sea, working on freight ships and oil-tankers. In the '70s and '80s the main communal entertainment for the crew was film reels brought onboard at the most recent port, and this was the context in which my mother saw Alien. In other words, she, a young woman working a low-level engineering job on a huge commercial freighter full of men in overalls, saw Alien for the first and only time in what is basically the setting of Alien. Apparently the one thing that differentiated it from "real life" (aside from the whole "it's set in space" thing) was that when you're working the nightshift on cargo ships it's always really brightly lit so you'd definitely be able to see the alien coming.
The thing that immediately won me over when I first saw Alien was the fact that the characters are so obviously people rather than the sort of cleanly-drawn caricatures favoured by many sci-fi and horror movie writers. Even disregarding my personal dislike of overt exposition, the practise of introducing characters by one or two defining characteristics doesn't exactly lend itself to realistic storytelling.